WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT
WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT
WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT
LEAVE THE THREAD UNLESS YOUR FINE WITH DISCUSSING THE WHOLE THING. YOUVE BEEN WARNED
Ahem.
Now I know at this point there's been a lot of talk about TLOU2 and its story all around the interwebz and I jump in and out of those discussions but I kinda want to hone in on a probably-common sentiment among those who played it which is it's too damn long for its own good. Having assumed that premise, I wanna know how you guys would have trimmed down the experience. My TLOU:R run clocked in at about 16hours and that felt like the sweet spot for me. For comparison, the sequel took me almost twice as long with an hour or two shy of 30 (I know, I play slow - when Dina tell's me to turn left I look the other way and brush my nose on everything to look for collectibles and STILL I learn I missed a bunch of crap after finishing).
Feel free to mention 1 or 10 scenarios/chapters/encounters which could have been cut without changing too much the intended TLOU2 story (so no cutting the Joel death scene and replacing it with him acquiring a nuclear missile while making a cure for the cordyceps infection with margarine or something). Also, you may also point out some parts that you DON'T want to be left on the cutting room floor for whatever reason
TRIM IT
KEEP IT
WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT
WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT WARNING SPOILER ALERT
LEAVE THE THREAD UNLESS YOUR FINE WITH DISCUSSING THE WHOLE THING. YOUVE BEEN WARNED
Ahem.
Now I know at this point there's been a lot of talk about TLOU2 and its story all around the interwebz and I jump in and out of those discussions but I kinda want to hone in on a probably-common sentiment among those who played it which is it's too damn long for its own good. Having assumed that premise, I wanna know how you guys would have trimmed down the experience. My TLOU:R run clocked in at about 16hours and that felt like the sweet spot for me. For comparison, the sequel took me almost twice as long with an hour or two shy of 30 (I know, I play slow - when Dina tell's me to turn left I look the other way and brush my nose on everything to look for collectibles and STILL I learn I missed a bunch of crap after finishing).
Feel free to mention 1 or 10 scenarios/chapters/encounters which could have been cut without changing too much the intended TLOU2 story (so no cutting the Joel death scene and replacing it with him acquiring a nuclear missile while making a cure for the cordyceps infection with margarine or something). Also, you may also point out some parts that you DON'T want to be left on the cutting room floor for whatever reason
TRIM IT
- That whole Santa Barbara scenario. Like, WE GET IT, Ellie can never be the same after she lost Joel but adding a completely whole new chapter where she tirelessly hunts for Abby and lose the balls in the end to do what she came after crossing several states and basically put her relationship with Dina on the rocks (at least they didn't kill her off, she mostly likely returned to Jackson since she couldn't really be out for more adventures now that J.J. is around)
- Cut Ellie's Seattle Day 1 in half! I remember starting on the "open world" segment of that day thinking, "Huh that's weird, so it's gonna be this type of gameplay. OK, I'll bite", finishing it and realizing "Oh. That was a single segment", go through the hotel, have the characters talk about finding shelter for the night and KEEPS ON GOING FOR SEVERAL ENCOUNTERS until they get to the theater.
KEEP IT
- Crossing the sky bridge in the Abby segment with Lev... I guess it could lose a small encounter or so but I liked the fights going down the other building despite it having one of my most hated enemies (the wallflower guys) along with the stalkers. Also, their bonding moments there builds them up for a reality without Yara. Having occurred relatively late in the game, I'm guessing that could be a launch point for an adventure we could witness if TLOU3 is gonna be a thing
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