What are you playing?

Fwuffles

New member
Jun 24, 2020
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Been working through Kingdoms of Amalur: Re-Reckoning since September. I had a lot of fun with it on PS3 back in the day, and honestly it's still really fun. It is, admittedly, too long. It gets to be a bit of a slog about halfway through, towards the end of the first continent. It really picks up again after that though - and the last section of the game is fast-paced which feels really good from a story-telling perspective. Been working on the platinum throughout, so I've sunk a solid 80 hours into it and I haven't even gotten to the included DLC (which I didn't get the first time around). To be fair, about 10 hours of that has been spent idle in the menu while I take care of my newborn's dirty diapers, empty stomach, or some other cry for attention - get a life already, am I right?

Otherwise, been chipping away at Enter the Gungeon. Hadn't played it before until recently, and it's just as stellar as I'd heard. It feels really well-balanced and is just generally a joy to play. I still haven't beaten a run, but I'm getting close (I can feel it).
 
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Jun 9, 2020
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UK
Played and finished Beautiful Desolation, really enjoyed it. If you like isometric adventure games and sci-fi then I'd very much recommend it, the devs did a great job of putting together an interesting cast of characters and building a really rich world for you to explore.
 
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modern_moron

Gold Standard in Stupidity
Jun 11, 2020
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Treated myself to two new things the other day.

Noita and Landlord's Super

Noita is a bit more on the roguelike side than I'd expected. Not that it's bad, but I thought it'd be a bit kore forgiving and open in the sandbox experiment stuff

Landlord's Super is great so far. Minskworks knows how to turn tedious activities into shit I for some reason enjoy in a video game. I love House Flipper, but I love even more how Landlord's Super takes the construction angle even further, requiring you to purchase the actual supplies and physically move them around.

Right down to individual bricks and mixing the concrete.

(I stole a wheelbarrow full of bricks from the local pub)

You can also pee on things and smash your pint glass against the wall
 
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modern_moron

Gold Standard in Stupidity
Jun 11, 2020
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And I've jumped back into Project Zomboid

I hadn't played the unstable branch in forever, but went ahead with the update when I realized just how far ahead it was compared to the stable build.

Holy shit, I'm in love all over again.

Cheated a bit in terms of starting perks, but without NPCs in the game it seems a fair compromise.
 

flop

totally wholesome magical girl
Staff member
Robot
Feb 14, 2020
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I've been working on the Pokémon Sword/Shield DLC! Honestly, I'd love to see a whole game built with the world design featured in the two DLC packs for Sword and Shield, and I kinda get the feeling that Game Freak has been using them to experiment in preparation for such a thing.
 
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Fwuffles

New member
Jun 24, 2020
18
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3
It's been many years since I played through Devil May Cry, so jumping back down that rabbit hole has been a blast! It's harder than I remember, and mastering the timing for combat makes it really fun and engaging. Basically, falling in love all over again.

Started playing Seasons After Fall last week and it's decent. Different than I thought it would be. The visual artistry is really beautiful and draws you in; the mechanics (changing the seasons on a whim to solve simple puzzles) is pleasantly simple.
The story isn't doing much for me, but it seems like it will be a fairly short romp so I can't complain. Worth the 5ish bucks from a recent sale!

I also started Little Nightmares for the first time (after seeing a trailer for the upcoming sequel, I was sold). Only a chapter or so into it, and loving it so far!

FYI: Finally platinum'd KoA: Re-Reckoning after a whopping 94 hours! Definitely got my fill on it for a long while. That being said, I loved the expansions - they added some depth and a much-needed change of pace to the experience.
 

Scrustle

Active member
May 11, 2020
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Currently playing Soul Reaver 2 and enjoying it a lot. It's a huge improvement over the first, and feels like they were actually able to achieve what they were going for with this one without being held back by tech limitations. The world is way more interesting and atmospheric to be in, and the cutscenes allow characters to emote way more, which benefits the already great dialogue. It's still kind of clunky to control, and the gameplay is still quite basic, but it's a big improvement over the first, and does enough to be entertaining at least.

One thing I'm really liking about this is how it's kind of a new discovery for me. With a lot of old games, if they're really good they build up a reputation over the years, and become kind of a known quantity even if you don't play them. So they're not really a mystery, even if you're coming in for the first time yourself. But with Soul Reaver, it feels genuinely fresh. I have heard people talk about these games with high regard, but it's not that often, and there isn't really an extended conversation about them out there like with other games. So I'm able to play it without any expectations and feel like I'm discovering something new for the first time. It's a cool feeling I haven't had in a long time.
 
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modern_moron

Gold Standard in Stupidity
Jun 11, 2020
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My experience with Cyberpunk so far:

- I needed to go to sleep before the 5 hour long update finished on day 1 (yeah, my internet sucks)

- create a character, do prologue

- ambient event thingy with a shootout between scavengers and cops, except the last one i needed to kill was underground and unreachable

- one of them also got ragdolled while alive and stuck under a couch lol

- naked in mirror, but Ken doll genitals bug

- npcs popping in and out of the background and stuttering around during conversations

- driving feels weird

- crash

- I don't want to play with you anymore
 
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Fwuffles

New member
Jun 24, 2020
18
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My experience with Cyberpunk so far:

- I needed to go to sleep before the 5 hour long update finished on day 1 (yeah, my internet sucks)

- create a character, do prologue

- ambient event thingy with a shootout between scavengers and cops, except the last one i needed to kill was underground and unreachable

- one of them also got ragdolled while alive and stuck under a couch lol

- naked in mirror, but Ken doll genitals bug

- npcs popping in and out of the background and stuttering around during conversations

- driving feels weird

- crash

- I don't want to play with you anymore

Well damn. A real shame the game is SO buggy right out of the gate. What platform are you playing on?
 

modern_moron

Gold Standard in Stupidity
Jun 11, 2020
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Well damn. A real shame the game is SO buggy right out of the gate. What platform are you playing on?
PS5

Yeah, it crashes like clockwork. A lot like my days playing New Vegas on Xbox 360.

On the bright side, the crashes mean stopping points so I actually got some chores done on my day off for once. 🙃

And I might not be playing on the best TV, but this is another game where they've got obnoxiously small text. Legit can't read a lot of shit without sitting 3 feet from the TV
 

Fwuffles

New member
Jun 24, 2020
18
10
3
PS5

Yeah, it crashes like clockwork. A lot like my days playing New Vegas on Xbox 360.

On the bright side, the crashes mean stopping points so I actually got some chores done on my day off for once. 🙃

And I might not be playing on the best TV, but this is another game where they've got obnoxiously small text. Legit can't read a lot of shit without sitting 3 feet from the TV

That's even more disappointing! Sorry to hear it. Good job finishing some chores though... thanks CDPR?

You'd think a game like that would have accessibility options like increasing the font size.
 
Jun 9, 2020
61
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UK
PS5

Yeah, it crashes like clockwork. A lot like my days playing New Vegas on Xbox 360.

On the bright side, the crashes mean stopping points so I actually got some chores done on my day off for once. 🙃

And I might not be playing on the best TV, but this is another game where they've got obnoxiously small text. Legit can't read a lot of shit without sitting 3 feet from the TV

Jesus, that's horrendous. I've heard the console version is horribly broken compared to the PC version, which sounds like it has the odd bug but nothing really game-breaking. Terrible way to release a game at any rate.
 

modern_moron

Gold Standard in Stupidity
Jun 11, 2020
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That's even more disappointing! Sorry to hear it. Good job finishing some chores though... thanks CDPR?

You'd think a game like that would have accessibility options like increasing the font size.
Okay, I did a quick search and I can apparently change the font size.

Unclear if that's just for subtitles tho. And I can actually read those no problem.

...

Seems like the most consistent trigger for a crash is an hour or two of playtime plus driving at high speeds followed by slamming on the brakes.
 

Flegma

New member
Jan 2, 2021
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1
Having finished my blog on a game, I can now start playing something else... not sure what, though. I think I'll get back to Arcade Archives titles.
 

Batthink

New member
Jun 14, 2020
7
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3
East Anglia, United Kingdom
Sometime, I have to get back to playing For The King. It's a three-person party RPG with the mechanics of a board game, but it is so much fun playing it in co-op with a friend. I've also been going through Spleunky-like game Caveblazers, and I've been checking out the games on Antstream, which has gone freemium at the moment.
 

Fwuffles

New member
Jun 24, 2020
18
10
3
Flying through FFX again, still loving this game after all these years. Gonna fill out the sphere grid and beat every secret boss this time. FOR REAL (maybe).
 

modern_moron

Gold Standard in Stupidity
Jun 11, 2020
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What up, peops?

Binged the Final Fantasy 7 Remake over the past few weeks and I fell in love with it. I missed the boat on the original back when it came out because I was 5 years old, terrible at games, and didn't have a PS1, so I've never really been a Final Fantasy guy.

But hoo boy did the remake really do it for me. 😍

And I might have never given it a shot if it hadn't been free on PS+

I had tried the original on my Vita a few years ago, but lost steam because the thing kills my hands and a lot of the game has aged poorly IMO, but I'm playing it on my Switch now while I impatiently await Intergrade and Part 2

The characterization and dialogue is all so on point now.

And while I obviously never finished the original I'm very much aware of some of the bigger plot developments like Aerith's death.

Simultaneously looking forward to and dreading that scene. 😢

Although I have a feeling the introduction of the Whispers and this whole "fighting fate/destiny" thread might introduce the possibility of preventing or reversing that.

Mixed feelings on that. It's kind of an important, very final moment and I'm unsure it should be changed.

Also tried FF8 immediately following finishing the 7 remake and instantly hated it lol

Might take more time to adjust to it, but I just turned up an old OG guidebook my uncle gave me with a bunch of other crap so maybe it can give me a more palatable explanation of the combat stuff.
 
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Xeo

Active member
May 10, 2020
185
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I also recently decided to play Skyrim again. It's been awhile and wanted to have an adventure again. I'd rather be playing Oblivion to be honest, but on PS5 this is the option that's easily present. I'd like to play some other stuff but haven't found a whole lot of interest as of late.
 

Scrustle

Active member
May 11, 2020
74
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I recently started playing Pandora's Tower through Dolphin. I have actually played this before, since I have the Wii version digitally on Wii U. I bounced off it before though, since it felt so clunky, and the resolution was so bad I could hardly make anything out. Didn't care for the voice acting either. Playing through emulation however allows the resolution issue to be fixed, and I'm enjoying it much more. It's still a pretty clunky game, and the voice acting is rather... unrefined. But I think playing through the Drakengard games has done something to my brain, and I now have a much higher tolerance for jank.

It a strange game though. It's an action RPG which takes place within a collection of towers that act as dungeons, where you have a time limit for how long you can be out dungeon crawling. You have a home base area too, and there you have a companion character who is the reason for the time limit. She is inflicted with a curse that gradually turns her in to a horrible slimy tentacle monster if she goes too long without eating flesh from other monsters. So you need to take flesh from the enemies you defeat and bring them back to her every so often to avoid her turning in to some disgusting squid thing. And the sequence they show of her eating the flesh makes it look very unpleasant too. So the game has this strange tone to it where you feel the pressure to make sure you're keeping her healthy and avoid her from suffering, but at the same time feeling a bit guilty having to put her through the experience of eating the horrible looking meat over and over.

Gameplay is somewhat interesting. It has a few neat ideas, but I'm not sure how well it actually pulls them off. You have some basic sword attacks and stuff, but a lot of the combat also focuses around a chain weapon that you have. You can use it to bind enemies to stop them moving, and it has a different effect depending on what part of their body you tie up. You can also build up tension in the chain and rip it out for a big chunk of damage, as well as tie enemies together, or throw lighter ones around, stuff like that. So far the bosses have focused almost entirely around this chain rather than the more traditional attacks, as you have to use it to hurt their one weak spot. So bosses are less about a straight up fight and more avoiding attacks while optimising when you decide to use these chain pull attacks. But to aim all these chain mechanics, the game uses an on-screen cursor. The game clearly expects you to be using a Wiimote, although it does have support for normal controllers too. Although I have heard it's pretty easy to set up a Wiimote with Dolphin, I've just been using my usual Xbox One controller. It makes aiming a bit fiddly, but it seems to be doable so far.