Replayed Castlevania: Lords of Shadow 2 recently. It's been a while since I last played it, so I was wondering if it would still stand up, but thankfully it does. Still got a real nice flow to the combat, and it's great aesthetically too. This time I went for a fresh file to progress though all the upgrades again. At first it feels a bit restrictive, as things take a while to open up in to feeling properly satisfying, but it was fun to have a reason to fully explore the world again looking for collectibles. Also took the chance to finally complete all the Kleidos combat challenges. It's the only thing I've never done in this game before. A bunch of them are extremely hard and kind of annoying, a good way harder than anything else in the game. A bunch of them are pretty cool though, like one where they bring back the boss from the prologue and put them in an encounter with normal enemies at the same time. But I got through them all, and so now I've finally got all the achievements. No more will I have those last few taunting me on my profile.
Also finally finished off Gujian 3, and bloody hell is that a tedious slog. It's got some amazing looking art design and environments, but it's the most poorly constructed story I've ever seen. It just drags on and on forever, where every event feels like a pointless distraction. Doesn't help that the dialogue is really poorly localised so it's really hard to parse any meaning from it. So much of it is pointless fluff that doesn't need to exist too.
But now with that finally off my plate after months of dragging on, I don't have anything new to play now. I've been replaying a lot of older games recently, but there's nothing that's particularly calling out to me right now.